FMOD Studio is THE game audio toolbox. See how to construct vast, interactive game audio worlds in this 27-tutorial course by game music composer and "Logic Ninja" David Earl.
David Earl is a composer/producer and Logic Studio guru living in the San Francisco Bay Area. You've seen him on YouTube, now watch his work at macProVideo.com!
What do many of the top selling video games have in common? FMOD! That's right, this robust, audio middleware has all the tools that professional composers and sound designers employ to construct, effect and perform the vast amount of interactive audio layers used to build video game sound tracks. After watching this course you, too, will have the knowledge to begin designing your own game audio universes in FMOD Studio.
Constructing a game audio soundtrack with its multiple layers of interactive music and FX is a very complicated process. That's where audio middleware like FMOD Studio comes into play. FMOD is designed to work side-by-side with the industry's mega-game design platforms ensuring that all your music and effects will follow the players' (and the game's) every action. This course familiarizes you with all of FMOD's unique tools and shows you how and when to use them.
So turn off your Xbox (unless you're watching this course on it), download the free FMOD Studio software and join game music "sflogicninja" David Earl as he injects you into the world of FMOD Studio. Mastering this program is a huge step to getting you into the lucrative and challenging world of game audio!
Great course! The instructor explains things clearly and very well. Thank you!
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Sigurd wrote on September 3, 2019
Great!
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Luis Neira wrote on October 15, 2015
Very well organised course for a deep introduction of Fmod. Much recommended!!!!
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hackeas wrote on March 22, 2015
excellent begginers course. wow! i hope another course with advanced technics for audiogames and its unity integration.
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Daniel Sasso wrote on December 16, 2014
A very good introduction tutorial, explains pretty much all the features of FMOD. If you are a sound designer without coding abilities and interested in Game Industry, this software is the answer. I would like to suggest an "Implementation Tutorial" focused on the most popular game engines on the market, all my questions about the software is answered, now I have a lot of questions about implementation :)