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Take a 20 question quiz to test and certify your knowledge of the tutorial-video course
UVI Falcon 101 - UVI Falcon: The Video Manual.
Get a mark of 80% or higher to pass this quiz!
1
In Falcon most programming / sound design is done in...
the Info pane
the Browser
the Edit pane
the Tree view
2
In the right Sidebar Browser you can browse and load
only Program files
only full Multis
Multis, Programs, and component presets (oscillators, effects, mods, etc)
only component presets (oscillators, effects, mods, etc)
3
To create a chain of multiple effects
set the Polyphony to > 1
load the same effect into multiple levels
duplicate the same Part with different effects in each copy
use Multi-FX or the Effect Rack
4
Falcon is...
a software editor panel for a hardware digital synthesizer
a DSP-powered effects processor
a hybrid synth/sampler instrument
a DAW that includes both audio an MIDi recording and editing
5
Effects can be added at the following levels:
Mixer channel strip inserts only
Program and Layer only
Program, Layer, and Keygroup
Keygroup only
6
The main (central) pane in the Falcon window includes the following displays:
AD, ADSR, AHDSR, LFO
Info, Edit, Effects, Events, Mods
Mixer channels, Aux Returns, Master output
Analog controls, Digital controls, Hybrid controls
7
A traditional subtractive synthesis architecture consists of
Sine waves that serve as the harmonics/overtones of a complex tone
Waveform Oscillator(s) > (Lowpass) FIlter > Amplifier, + Modulators
Sine wave "operators" that create complex tones through frequency modulation
Digital algorithms that emulate the physical response of acoustic devices
8
The Performance panel
lets you create key-range layers and splits, and MIDI velocity layers
includes the MIDI Playback Event processor
includes a MIDI recorder
includes a full MIDI editor for editing and quantizing MIDI performances
9
Falcon's Arpeggiator
can both arpeggiate held chords and create a sequence form a single held note
can only be implemented at the Keygroup level
only uses preset patterns--you can't create your own sequences
only functions when more than one note is played simultaneously
10
When dragging multiple samples from the Browser into the Mapping Editor...
they will always be mapped centered around Middle C
they will always be mapped starting at the lowest key on the keyboard
they must be dragged in one-by-one
holding Option/Alt calls up a dialog with auto-mapping options
11
Falcon's Script Processor uses scripts written in
the Lua scripting language
the Visual Basic scripting language
the C++ programming language
the Javascript scripting language
12
Falcon's selection of synth oscillators includes...
Analog, Digital, Sample, and IRCAM
Sample, Slice, and Stretch
Analog, Additive, FM, Pluck (modeling), and Wavetable
Analog, Digital, Granular, and Scrub
13
To see where various Modulators are assigned in a patch, you can...
enable the Modulation option in the Tree view
check the Factory Preset settings chart in the Help panel
go to the "Used Modulators" list in the Browser
check the Factory Preset settings chart in the manual
14
Falcon's hierarchy includes the following organizational levels:
Multi; Part; Program; Layer, Keygroup
Program; Patch; Aux; Master
Stack; Insert; Send; Bus; Output
Multi; Maxi; Mini; Mixer
15
To assign a Modulator to a specific control, you can...
right-click on the control and choose the modulator
use the Modulation Matrix panel in the Toolbar
use the Modulation Matrix panel in the Performance pane
choose from a list of preset modulation routings accessed from the Info pane
16
Dragging an oscillator preset from the Browser into the Mapping Editor
only works with audio samples
automatically creates an Amp Envelope
automatically creates a full oscillator > filter > amplifier chain
automatically adds a preset effects chain with EQ, compressor, and reverb
17
To create a basic analog synth patch from scratch, you'd want to...
drag in an oscillator and add Modulators and Effects only at the Program level
drag in an oscillator and select the "auto-program" option in the Edit pane
drag in an oscillator and add EQ, comp, & short delay at the Layer level
drag in an oscillator, tweak the Amp Envelope, and add a LPF at the Keygroup level
18
The left Sidebar in Falcon includes the following panes:
Edit pane: Mixer pane; Performance pane
Preset Browser; Search; Component presets
Parts view; Tree; List view
Toolbar, Status bar; Mixer bar
19
To create a drumkit with the individual kitpieces in different channel strips in the Mixer panel...
load the individual kitpieces into separate Parts
load the individual kitpieces as different Keygroups in the same Layer
load the individual kitpieces into different instances of Falcon in the DAW
load the individual kitpieces into separate Layers in the same Part
20
To set up the keyboard's Modwheel (CC1) to control the strength of a vibrato effect, you can...
program the Modwheel in the keyboard's MIDI Utility screen
assign CC1 directly to Pitch in the Keygroup level
assign CC1 directly to Pitch in the Layer level
assign CC1 as a Sub-Modulator for Pitch > LFO Depth in the Modulation Editor
UVI Falcon 101
UVI Falcon: The Video Manual
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